first version of EU AI Act game
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@@ -0,0 +1,21 @@
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class_name FloatingTextLabel
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extends Label
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var text_velocity : Vector2 = Vector2.ZERO
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const SPEED = 52
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func _ready() -> void:
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tween_text()
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func tween_text() -> void:
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position = Vector2(0, 450)
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var goal_position = Vector2(0.0,-3000.0)
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var distance := position.distance_to(goal_position)
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var tween_time := distance / SPEED
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var tween = create_tween()
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tween.tween_property(self, "position", goal_position, tween_time)
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await get_tree().create_timer(38).timeout
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get_tree().change_scene_to_file("res://star_animation.tscn")
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