class_name FloatingTextLabel extends Label var text_velocity : Vector2 = Vector2.ZERO const SPEED = 52 func _ready() -> void: tween_text() func tween_text() -> void: position = Vector2(0, 450) var goal_position = Vector2(0.0,-3000.0) var distance := position.distance_to(goal_position) var tween_time := distance / SPEED var tween = create_tween() tween.tween_property(self, "position", goal_position, tween_time) await get_tree().create_timer(38).timeout get_tree().change_scene_to_file("res://star_animation.tscn")