extends Node var voice_id func _ready(): var voices = DisplayServer.tts_get_voices_for_language("de") if voices.size() > 0: voice_id = "German+Robosoft6" else: voices = DisplayServer.tts_get_voices_for_language("en") voice_id = voices[0] # Connect with DialogueManager DialogueManager.got_dialogue.connect(_on_dialogue) func _on_dialogue(line): if voice_id == null: return # Stop earlier text (important!) DisplayServer.tts_stop() # Speak DisplayServer.tts_speak(line.text, voice_id, 100) func _stop_dialogue(): DisplayServer.tts_stop()