[configuration] entry_symbol = "godot_llama_library_init" compatibility_minimum = "4.4" [libraries] linux.debug.x86_64 = "res://addons/godot_llama/bin/libgodot_llama.linux.template_debug.x86_64.so" linux.release.x86_64 = "res://addons/godot_llama/bin/libgodot_llama.linux.template_release.x86_64.so" windows.debug.x86_64 = "res://addons/godot_llama/bin/libgodot_llama.windows.template_debug.x86_64.dll" windows.release.x86_64 = "res://addons/godot_llama/bin/libgodot_llama.windows.template_release.x86_64.dll" macos.debug = "res://addons/godot_llama/bin/libgodot_llama.macos.template_debug.framework" macos.release = "res://addons/godot_llama/bin/libgodot_llama.macos.template_release.framework" android.debug.arm64 = "res://addons/godot_llama/bin/libgodot_llama.android.template_debug.arm64.so" android.release.arm64 = "res://addons/godot_llama/bin/libgodot_llama.android.template_release.arm64.so"