[gd_scene load_steps=3 format=3 uid="uid://bpjqsditshpyd"] [ext_resource type="ArrayMesh" uid="uid://dka5ewv6regyf" path="res://Resources/meshes/arrow.tres" id="1_vl03t"] [sub_resource type="BoxShape3D" id="BoxShape3D_vl03t"] size = Vector3(1.8034668, 0.13964844, 1.7332764) [node name="Arrow" type="StaticBody3D"] collision_layer = 4 collision_mask = 15 [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(0.44, 0, 0, 0, 0.057506055, 0, 0, 0, 0.44, 0, 0, 0) mesh = ExtResource("1_vl03t") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.42590332, 0.0043945313, 0.36663818) shape = SubResource("BoxShape3D_vl03t")