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gaim/Resources/Objects/fence_right.tscn
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[gd_scene load_steps=3 format=3 uid="uid://78ini7csghyn"]
[ext_resource type="ArrayMesh" uid="uid://3dws0pbmut6j" path="res://Resources/meshes/fence_right.tres" id="1_2kidb"]
[sub_resource type="BoxShape3D" id="BoxShape3D_mfgll"]
size = Vector3(0.211, 10, 1.981)
[node name="FenceRight" type="StaticBody3D"]
collision_layer = 64
collision_mask = 9
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(-4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, 0, 1, 0, 1.3164206, 0)
mesh = ExtResource("1_2kidb")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0075683594, 4.9798994, -0.00012207031)
shape = SubResource("BoxShape3D_mfgll")