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gaim/Resources/Terrains/textures/Plastic013A_1K-PNG/Plastic013A_1K-PNG.mtlx
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<?xml version="1.0"?>
<materialx version="1.39" fileprefix="./">
<open_pbr_surface name="Plastic013A_1K_PNG_OpenPbrSurface" xpos="6.159420" type="surfaceshader" ypos="-1.879310">
<input name="base_color" nodename="Plastic013A_1K_PNG_Color" type="color3" />
<input name="geometry_normal" nodename="NormalMap" type="vector3" />
<input name="specular_roughness" nodename="Plastic013A_1K_PNG_Roughness" type="float" />
</open_pbr_surface>
<surfacematerial name="Plastic013A_1K_PNG" xpos="8.695652" type="material" ypos="0.000000">
<input name="surfaceshader" nodename="Plastic013A_1K_PNG_OpenPbrSurface" type="surfaceshader" />
<input name="displacementshader" nodename="displacement" type="displacementshader" />
</surfacematerial>
<tiledimage name="Plastic013A_1K_PNG_Color" xpos="3.623188" type="color3" ypos="-3.103448">
<input name="file" colorspace="srgb_texture" type="filename" value="Plastic013A_1K-PNG_Color.png" />
<input name="uvtiling" type="vector2" value="1.0, 1.0" />
</tiledimage>
<tiledimage name="Plastic013A_1K_PNG_Displacement" xpos="3.623188" type="float" ypos="5.163793">
<input name="file" type="filename" value="Plastic013A_1K-PNG_Displacement.png" />
<input name="uvtiling" type="vector2" value="1.0, 1.0" />
</tiledimage>
<displacement name="displacement" xpos="6.159420" type="displacementshader" ypos="1.879310">
<input name="displacement" nodename="Plastic013A_1K_PNG_Displacement" type="float" />
<input name="scale" type="float" value="1.0" />
</displacement>
<tiledimage name="Plastic013A_1K_PNG_NormalGL" xpos="1.086957" type="vector3" ypos="0.879310">
<input name="file" type="filename" value="Plastic013A_1K-PNG_NormalGL.png" />
<input name="uvtiling" type="vector2" value="1.0, 1.0" />
</tiledimage>
<normalmap name="NormalMap" xpos="3.623188" type="vector3" ypos="3.586207">
<input name="in" nodename="Plastic013A_1K_PNG_NormalGL" type="vector3" />
<input name="scale" type="float" value="1.0" />
</normalmap>
<tiledimage name="Plastic013A_1K_PNG_Roughness" xpos="3.623188" type="float" ypos="-0.413793">
<input name="file" type="filename" value="Plastic013A_1K-PNG_Roughness.png" />
<input name="uvtiling" type="vector2" value="1.0, 1.0" />
</tiledimage>
</materialx>