Files
gaim/Resources/Players/astronaut_for_animation.gd

10 lines
223 B
GDScript

extends Node3D
func _ready() -> void:
$Armature/Skeleton3D/Cube_001.mesh = load(Global.mesh_resource_player)
if Global.balloon_collected == true:
$Balloon.visible = true
$Balloon.set_mesh(Global.resource_balloon)